PC Multiplayer Online Games: MOGs & MMOGs in North America and Europe - 2010 market review 
Media Research Market monitor Reports 

Our new multiplayer online games market data tracks both PC massively multiplayer online games (MMOGs) and multiplayer online games (MOGs) that have a charged service element to the offering and that are provided through direct services or portals. The market sizing does not include social network games, which are tracked separately. Our data tracks the service element of these titles and includes subscription and microtransaction payments, but not consumer spend on client software where relevant.

IHS Screen Digest expects the MMOG/MOG segment to grow from $2.7bn in 2010 to $3.1bn by 2015. Growth will be driven by microtransaction-based services in both the MMOG and MOG sub-segments. This is a market made up of sub-segments growing at different speeds. While the subscription sector declined in 2010, microtransactions grew strongly driven by both MMOG and MOG services.


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